Robots of the future
July
24, 2004
This article was first published
online at www.firstscience.com
Does the future of robotics hold
the promise of a dream
come true to lighten the workload on humanity and provide
companionship. Or the murder and mayhem of Hollywood movies?
by
Dr Dylan Evans
When the Czech playwright Karel Capek sat down in
1920 to write a play about humanoid machines that turn against their
creators, he decided to call his imaginary creations 'robots', from the
Czech word for 'slave labour'. Ever since then, our thinking about
robots, whether fictional or real, has been dominated by the two key
ideas in Capek's play. Firstly, robots are supposed to do the boring
and difficult jobs that humans can't do or don't want to do. Secondly,
robots are potentially dangerous.
These
two
ideas remain influential, but not everyone accepts them. The first
dissenting voice was that of the great Russian-American science-fiction
writer, Isaac Asimov, who was born the same year that Capek wrote his
notorious play. In 1940, barely two decades later, while others were
still slavishly reworking Capek's narrative about nasty robots taking
over the world, Asimov was already asking what practical steps humanity
might take to avoid this fate. And instead of assuming that robots
would be confined to boring and dangerous jobs, Asimov imaged a future
in which robots care for our children, and strike up friendships with
us.
From the perspective
of the
early twenty-first century, it might seem that Capek was right and that
Asimov was an idealistic dreamer. After all, most currently-existing
robots are confined to doing nasty, boring and dangerous jobs, right?
Wrong. According to the 2003 World Robotics Survey produced by the
United Nations Economic
Commission
for Europe, over a third of all the robots in the world are designed
not to spray-paint cars or mow the lawn, but simply to entertain
humans. And the number is rising fast. It is quite possible, then, that
the killer app for robots will turn out to be not the slave labour
envisaged by Capek, but the social companionship imagined by Asimov.
The
most
impressive entertainment robot currently on the market is undoubtedly
the Aibo, a robotic dog produced by Sony. According to Onrobo.com, a
website devoted to home and entertainment robotics, Aibo is the
standard by which all other entertainment robots are measured. Special
software allows each Aibo to learn and develop its own unique
personality as it interacts with its owner. But at over a thousand
pounds a shot, they aren't cheap.
Commercial
products like the Aibo still have some way to go before they have the
quasi-human capacities of 'Robbie', the child-caring robot envisaged by
Asimov in one of his earliest short-stories, but the technology is
moving fast. Scientists around the world are already beginning to
develop the components for more advanced sociable robots, such as
emotional recognition systems and emotional expression systems.
Emotions
are
vital to human interaction, so any robot that has to interact naturally
with a human will need to be able to recognise human expressions of
emotion and to express its own emotions in ways that humans can
recognise. One of the pioneers in this area of research (which is known
as 'affective computing') is Cynthia Breazeal, a roboticist at the
Massachusetts Institute of Technology who has built an
emotionally-expressive humanoid head called Kismet. Kismet has moveable
eyelids, eyes and lips which allow him to make a variety of emotional
expressions. When left alone, Kismet looks sad, but when he detects a
human face he smiles, inviting attention. If the carer moves too fast,
a look of fear warns that something is wrong. Human parents who play
with Kismet cannot help but respond sympathetically to these simple
forms of emotional behaviour.
Another
emotionally-expressive robot called WE-4R has been built by Atsuo
Takanishi and colleagues at Waseda University in Japan. Whereas Kismet
is limited to facial expressions and head movements, WE-4R can also
move its torso and wave its arms around to express its emotions.
The
gap
between science fiction and science fact is closing, and closing fast.
In fact, the technology is advancing so quickly that some people are
already worried about what will happen when robots become as emotional
as we are. Will they turn against their creators, as Capek predicted?
In the new Hollywood blockbuster, I, Robot (which is loosely based on
an eponymous collection of Asimov's short stories), Will Smith plays a
detective investigating the murder of a famous scientist. Despite the
fail-safe mechanism built into the robots, which prevents them from
harming humans, the detective suspects that the scientist was killed by
a robot. His investigation leads him to discover an even more serious
threat to the human race.
I, Robot is set
in the year 2035, thirty one years in the future. To get an idea of how
advanced robots will be by then, think about how far videogames have
come in the last thirty one years. Back in 1973, the most advanced
videogame was Pong, in which a white dot representing a tennis ball was
batted back and forth across a black screen. The players moved the bats
up and down by turning the knobs on the game console. By today's
standards, the game was incredibly primitive. That's how today's robots
will look to people in the year 2035.
Will
those
future people look back at the primitive robots of 2004 and wish they
hadn't advanced any further? If we want to avoid the nightmare scenario
of a battle between humans and robots, we should start thinking about
how to ensure that robots remain safe even when they are more
intelligent. Isaac Asimov suggested that we could make sure robots
don't become dangerous by programming them to follow the following 'Three
Robot Laws':
1.
A
robot may not injure a human being or, through inaction, allow a human
being to come to harm.
2.
A
robot must obey orders given it by human beings except where such
orders
would conflict with the First Law.
3.
A robot must protect its own existence as long as such protection does
not conflict with the First or Second Law.
At
first
blush, these three laws might seem like a good way to keep robots in
their place. But to a roboticist they pose more problems than they
solve. Asimov was well aware of this, and many of his short stories
revolve around the contradictions and dilemmas implicit in the three
laws.
The
sobering conclusion that emerges from these stories is that preventing
intelligent robots from harming humans will require something much more
complex than simply programming them to follow the three laws.
Note
on the
Author: Dr Dylan Evans teaches robotics at the University of the West
of England, Bristol.
This page was last updated: 15 February 2006.
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